Silent Hunter Mods Forum

Silent Hunter 3 Mods => LSH3 => : ridgewayranger May 24, 2009, 07:50:58 PM

: Feedback for LSH3v4
: ridgewayranger May 24, 2009, 07:50:58 PM
Hi rowi58,
Now I have a few missions under my belt may I make a small critcism? Wherever I go there seem to be just too many targets. I chase down a contact and find several ships waiting for my attention. Spoilt for choice, I methodically put them all down, as none of them seems able to make a break and none,at this time are armed,  I sit on the surface and gun them all down! Perhaps you could tell me what to alter so that targets don't spawn so often or so many at a time. My overall impression is, a damned good mod which I am playing in preference to GWX 3, and that is saying a lot. Yes, I shall play GWX3 again when I've had my fill of LSH3 but it's great to have choices of such high standard.
Thanks again RR.
: Re: Feedback for LSH3v4
: Carotio May 24, 2009, 08:03:42 PM
Hey,

I moved your post to it's own thread, making more sence...  icw2

I can concur a little, but I have not yet played so much. But I'm thinking that maybe the contacts.cfg need to be altered so that chances of a report of a nearby ship/convoy is reduced.
: Re: Feedback for LSH3v4
: Rafael August 29, 2009, 08:39:17 PM
I think the font type in Funksprueche (taste M) is not authentic. Why it has been changed in LSH3 I don't know?

I suggest the use the 'old fashioned' font type.

Furthermore, I would like to see more smoke (like in WAC). I have WAC on my computer too, but unfortunately WAC is full of bugs and LSH3 is bug free  yes1!

The deck-gun from WAC would also be an improvement in LSH3.  8)
: Re: Feedback for LSH3v4
: Phoenix 1957 August 31, 2009, 08:45:49 PM
This is a great mod well done to you all.  clap1
I will create a predator and battle class subs mod that will work with LSH3 v4  thup1
: Re: Feedback for LSH3v4
: Johno September 03, 2009, 12:30:17 AM
LSH3 on Multiplay works fine,plays well,one of our members Stormy has started  A Warship Mod for LSH3.Test phase looks well so far,we are testing online,more info on our site www.ComSubsPac.com,
Test v2.0 available to Download,
When completed we will post here in the SH3 Mods forum,
Greets  thup1
: Re: Feedback for LSH3v4
: rowi58 September 04, 2009, 03:13:38 PM
I think the font type in Funksprueche (taste M) is not authentic. Why it has been changed in LSH3 I don't know?

I suggest the use the 'old fashioned' font type.

Furthermore, I would like to see more smoke (like in WAC). I have WAC on my computer too, but unfortunately WAC is full of bugs and LSH3 is bug free  yes1!

The deck-gun from WAC would also be an improvement in LSH3.  8)

Hi popeye,

we changed that font type, because the new is
- better to read
- we can put more information (words) into one message.
There is a very big problem with the fonts in SH3: they are simple TGA files, with each typo defined by its coordinates (in pixel wide an high) on that TGA. So nobody tried to make better fonts for SH3.

If you want more smoke - so try the Add-On Star Shell - Ship horns by matz62. This mod is an adaption of racerboy's "effect-mod" specially for LSH3. You can find this MOD here in the d/l section of LSH3. For LSH3 V5, matz62 has made a new version of his MOD with even more smoke.

Greetings
rowi58
: Re: Feedback for LSH3v4
: Phoenix 1957 September 04, 2009, 07:19:20 PM
More Smoke  scrtg
looks Ok to me  thup1

(http://img196.imageshack.us/img196/4629/smoke676.jpg)

(http://img56.imageshack.us/img56/781/smoke675.jpg)

Great job  clap1
: Re: Feedback for LSH3v4
: rowi58 September 05, 2009, 07:44:49 AM
Thanks,

due to VISTA-problems, the release will be on the first or second week-end of November 2009. So - here are some impressions of (some of) the new harbors:

Wilhelmshaven - made by "thfeu"
(http://img524.imageshack.us/img524/6957/whvneu.jpg)

Kiel-Tirpitz-Hafen - made by "Trainer1942", completed by "rowi58"
(http://img338.imageshack.us/img338/8351/kielth.jpg)

Kiel-Howald-Werke-KillianBunker - made by "Trainer1942", completed by "rowi58"
(http://img228.imageshack.us/img228/8936/kielkb1.jpg)

Kaseburg (near Swinemuende) - made by "thfeu"
(http://img524.imageshack.us/img524/9477/kaseburg01.jpg)

All these harbors above are starting point in the campaign (if you are at the right time in the right flotilla  ;D )

But the British will get a new harbor too;

Lerwick - made by "rowi58"
(http://img145.imageshack.us/img145/4474/lerwick4.jpg)


Of course many other items (ships, locks a.s.o.)

Greetings
rowi58

: Re: Feedback for LSH3v4
: Phoenix 1957 September 05, 2009, 12:30:43 PM
Cant wait to try V5  bow1
: Re: Feedback for LSH3v4
: Carotio September 05, 2009, 01:40:19 PM
It looks ever so stunningly impressive  2thup 2thup 2thup
But you forgot to mention and show some bridges...  sm09
That work from Ottibald is also in LSH3v5, I have heard some rumours....  shady1

Oh... I really hope, when SH5 comes out that much of this work can be ported over to the new engine. And that you are up for trying. At least at the subsim meet, 16-20th september 2009, when 3 members of the SH5 dev team are present and demonstrating SH5, I'll ask them, if it will be possible. yes1
: Re: Feedback for LSH3v4
: rowi58 September 05, 2009, 04:50:56 PM
Of course,

Ottibald's bridges are embedded too (he made the modell - i made the files and animation). Just a picture of the Rendburg turnable roadbridge:
(http://img40.imageshack.us/img40/6426/rendsburg4.jpg)

Also the Lock Holtenau and Brunsbuettel got turnable locks - so you must sail very carefully:
(http://img529.imageshack.us/img529/4010/kanalschleuse2.jpg)

And a small impression - returnig to the new Tirpitz Harbor:
(http://img98.imageshack.us/img98/5554/einlaufenkielth.jpg)

Greetings
rowi58



: Re: Feedback for LSH3v4
: Phoenix 1957 September 05, 2009, 05:52:43 PM
And don’t be forgetting about that beautiful lighthouse
Model  clap1
There is one thing for sure SH5 had better be something really
Good or else im staying with SH3 and LSH3 v4 or v5 if its ready  j12

from what i have seen of V5 so far there is about 10 months of gameplay right there  bow1
: Re: Feedback for LSH3v4
: rowi58 September 06, 2009, 08:48:22 AM
And don’t be forgetting about that beautiful lighthouse
Model  clap1
...


Of course,

Ottibalds wonderfull Holtenau-Ensemble. But we will have another new lighthouse too:

(http://img216.imageshack.us/img216/4223/sh3img26720096286628.jpg)

Lighthouse "Roter Sand" near Wilhelmshaven - made by "KaptHaddock". And of course new ships (SH3 is nothing without ships). Some out of "iambecomelife's" MFM:

(http://img268.imageshack.us/img268/7981/00iablm39b.jpg)

and some warships too, for example "Trainer1942" KM "Schlesweig-Holstein" training ship:

(http://img265.imageshack.us/img265/5835/sh01.jpg)

And some older one from "Gerome_73" (Roma class battleship and Zara class heavy cruiser).

Greetings
rowi58




: Re: Feedback for LSH3v4
: Rafael September 10, 2009, 09:11:31 PM
Hi popeye,

we changed that font type, because the new is
- better to read
- we can put more information (words) into one message.
There is a very big problem with the fonts in SH3: they are simple TGA files, with each typo defined by its coordinates (in pixel wide an high) on that TGA. So nobody tried to make better fonts for SH3.

If you want more smoke - so try the Add-On Star Shell - Ship horns by matz62. This mod is an adaption of racerboy's "effect-mod" specially for LSH3. You can find this MOD here in the d/l section of LSH3. For LSH3 V5, matz62 has made a new version of his MOD with even more smoke.

Greetings
rowi58

Hello Rowi,

I have the MOD_Schiffshorn_Leuchtkugeln_Seenotsignal_LSH3_V4.7z installed it is a great mod, but I don't have more smoke?

Furthermore, there are two LSH3 files that I have and you don't have it here at silenhutermods.com:

1. Bugfix fuer Schiffshorn-Mod-LSH.7z
2. Sinkverhalten-Schiffshorn-Mod-LSH.7z

Do you know the above files and is "MOD_Schiffshorn_Leuchtkugeln_Seenotsignal_LSH3_V4.7z" the correct mod to have more smoke?

Thanks and greetings!  yes1

Popeye
: Re: Feedback for LSH3v4
: rowi58 September 11, 2009, 08:34:23 AM
Sorry popeye,

my mistake. The next version of this MOD - will be released together with LSH3 V5 - will have this expamded smoke (3 parts: standard + "normal" damage-modell (Sinkverhalten) + improved smoke).

ATM:
- Bugfix fuer Schiffshorn-Mod-LSH.7z fixes a problem with the icebreaker "Stettin"
- Sinkverhalten-Schiffshorn-Mod-LSH.7z will have the "normal" damage-modell (that means faster sinking of ships, as it is in Stock SH3).

Greetings
rowi58
: Re: Feedback for LSH3v4
: Rafael September 14, 2009, 06:18:31 PM
OK, I understand.

Thanks Rowi, I will wait for LSH5.  piratey
: Re: Feedback for LSH3v4
: Phoenix 1957 September 29, 2009, 06:47:05 AM
@ rowi58 ..Happy birthday to you HAPPY BIRTHDAY to you ..  cband2 guitarist leb1
: Re: Feedback for LSH3v4
: Carotio September 29, 2009, 11:20:15 AM
ahhh SW, you beat me to it... you were up early this morning...

@rowi58
Herzlichen Glückwunsch zum Geburtstag, ich hoffe Du wirst einen guten Tag mit schönen Geschenken und guter Gesellschaft von Familie und Freunden haben.  prth
: Re: Feedback for LSH3v4
: rowi58 September 29, 2009, 07:14:38 PM
Many thanks to you both. Very nice, indeed. prth

Only one month - than willl come out V5 of LSH3.  santadoze
(first weekend of November - as planed)


Greetings
rowi58
: Re: Feedback for LSH3v4
: Phoenix 1957 September 29, 2009, 07:52:49 PM
Cant wait many thanks  thup1
: Re: Feedback for LSH3v4
: rowi58 September 30, 2009, 06:57:01 AM
Just another thing:

in V5, the torpedo tubes will be loaded - as you can see when opening the doors.

(http://img222.imageshack.us/img222/6835/torpedogeladen.jpg)


Greetings
rowi58
: Re: Feedback for LSH3v4
: Phoenix 1957 September 30, 2009, 01:11:29 PM
Bring it on i cant wait  2guns
: Re: Feedback for LSH3v4
: Phoenix 1957 October 01, 2009, 03:27:35 PM
I have just released version 5.5 water
Maybe you would like to check it out it would add lots to any pictures
Of you mod you show here

or give you some idea's of your own  thup1
: Re: Feedback for LSH3v4
: rowi58 October 02, 2009, 08:21:08 AM
Thx SeaWolf U-57 ,

i'll take a look at it this weekend  thup1

Greetings
rowi58
: Re: Feedback for LSH3v4
: thehiredgun October 10, 2009, 04:09:32 AM
I do not have a manual in engish so I need to know something. I started out at Stralsund. I need to know if you get assiged to a base or do you request one & also do I get to keep my boat or do I go into a IIA?
: Re: Feedback for LSH3v4
: thehiredgun October 10, 2009, 04:51:03 AM
I'm in the Kaiser Wilhiem anal . I am expierencing a ship camera problem that curing since I started playing LSH3. I an not get the camera to  pick up a ship/. Right now it is giving me an underwater view in which I can not get out of. Other times it gives the sky. Need help. If you raise the camera it stills view the underwater. Can someone help me?
: Re: Feedback for LSH3v4
: rowi58 October 10, 2009, 06:56:04 AM
Hi thehiredgu,

to your first question: if you start in August, 1939 in Stralsund, watch the radio messages that will come. After return to Stralsund, go to the "Office", click the "red telefon", select the 2.flotilla in Wilhelmshaven and confirm this transfer! So you get the new base Wilhelmshaven. Watch the further radio massages.

If you already have a type VII (or "hihger" U-boat), you can not go back to a type II U-boat. If you want to play with a type II U-boat, you must start your carreer in the 1. flotilla in Kiel.


To your secound question: this problem apears when "Land Objects" like bunkers are close to your sub. It's an "old" problem of SH3. Therefore, do not use the key "," (on german keyborad), use the "F12" camera.

Greetings
rowi58
: Re: Feedback for LSH3v4
: thehiredgun October 10, 2009, 04:38:18 PM
Thanks for your information. Your LSH3 mod is outstanding. I would like to go to the 7th flotilla where Buenas Aires is. I love the Indian Ocean. Do you know when they offer  the 7th Flotilla? Do you have to deplete all your torpedos before you go to a milk cow?  Is there someone who can translate the milk cow into english & is there an english manual out yet?   My shelf meter is bright red & won't turn back to green. I am worried that a destroyer will hear me. Any suggestions? How come the weapons officer never recomends?
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