Author Topic: [REL] DivingDuck Open Hatch v3  (Read 22698 times)

Offline Carotio

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[REL] DivingDuck Open Hatch v3
« on: October 08, 2009, 02:21:55 AM »
Moin,

OH_V3.09_RH released

actual: DD_OH_V3.09_20091209162038

check installation instruction / manual online (adobe online reader plugin needed)

Special thanks go to Anvart for inspiring me regarding the use of StateMachineControllers that made the use of key commands possible to trigger the new animations. His knowledge about the non-standard use of the StateMachine System for animation of objects, using crew commands, has made it possible for OH to evolve a step further.

HOW TO USE:

    * open/close hatch >>> SHIFT+H / CTRL+H
    * raise/lower obs scope completely >>>> SHIFT+O / CTRL+O
    * use new 3d clickspots to enter stations from free cam


. . .

This mod features:

    * SHIII typeVII + typeIX

          o revolving hatch (by key command)
          o moving obs scope (by key command)
          o engine order telegraph animation
          o corrected interior diving angles
          o free cam movement between CR and RR via open hatch only
            (the free cams movement will be blocked by the bulkhead and closed hatch)
          o reworked cameras (all interior cams free)
          o tick the floor to switch to non stabilized free cam
          o free deck cam
          o vanishing food
          o working x-mas tree
          o animated gramophone
          o darker dials by night (idea by 'evan82')
          o helmsmen aft and fore vanish when surfaced (idea by 'Hitman')
          o newly reworked attack scope well by 'flakmonkey'
          o new 3d clickspots to enter officer´s stations
          o fix for OLC´s GOLD MkII GUI mod
          o fix for WAC
          o fix for Anvart´s 'DFa_UpDnRot_Flags_final' +'FM30_UpDownSMC' mods
          o fix for nvdrifter´s 'DC Shake v2.01'
          o detailed installation instructions / manual





This mod will work with all installations of SHIII. However all mods that have altered:

    - cameras.dat
    - typeVII interior *.dat / *.sim / *.cam files
    - typeIX interior *.dat / *.sim / *.cam files
    - commands_en/_fr/_de.cfg

will break / not work as expected.

For those using a customized commands_**.cfg file I have included detailed information on what to do to make OH compatible with their version. Do not forget to make a save copy of the file in question before altering.

ATTN: OLC GOLD MkII users !

Failure to enable the fix for OLC GOLD will result in the following problems:

. .

ATTN: users of nvdrifter´s 'DC Shake v2.01' !

'DC Shake' will not work with OH when OLC´s MkII GOLD GUI is enabled. Both mods alter the 'cameras.dat'. Therefore both fixes contain adjusted versions of this file. To make them work together the files would have to be merged.

The same applies for WAC users. If OH is enabled on top of WAC, 'DC Shake' will not work. If you apply the fix for 'DC Shake' all alterations to the cameras.dat introduced by WAC will fail.


New 3d clickspots:

Use the clickspots to access the respective view from any free cam. TypeIX clickspots are similar

. .
clickspots CR

.
clickspots RR



INSTALLATION ORDER:

    Stock users:
    -DD_OH_V3
    -(Fix for NVD´s DC Shake)

    GWX users:
    -GWX
    -DD_OH_V3
    -(Fix for OLC or Fix for NVD´s DC Shake)

    OLC users:
    -OLC MkII GOLD
    -DD_OH_V3
    -Fix for OLC

    WAC users:
    -WAC
    -DD_OH_V3
    -Fix for WAC

    users of Anvart´s 'FM30_UpDown' mod:
    -FM30_UpDown
    -DD_OH_V3
    -Fix for Anvart´s FM30_UpDown
    -(Fix for NVD´s DC Shake)


FIXES

fixes for

    * OLC´s GUI
    * WAC
    * Anvart´s FM30_UpDown
    * nvdrifter´s DC Shake

included as separate mods in download


Credits: (for more details see included installation instructions)

    - Urfisch / FliegenderFisch
    - Anvart
    - Reece
    - flakmonkey
    - Ref
    - Sensal
    - TimeTraveller
    - Skwasjer
    - GWX Team
    - OLC (onlifecrisis)
    - Alex
    - Rapt0r
    - nvdrifter
    - evan82
    - Hitman


download1

Have fun,
DD

Read the included Installation Instructions. They contain detailed information about how to install / enable and how to use!

RTFM - Read The Fucking Manual



ATTN all SHIV players / modders:  I´d like to reserve the right to convert / release this mod to / for SHIV. Please respect my wish.

A DivingDuck production
« Last Edit: December 09, 2009, 08:06:18 PM by Carotio »

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Offline Carotio

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Re: [REL] DivingDuck Open Hatch v3
« Reply #1 on: October 08, 2009, 02:27:40 AM »
reserved for eventual updates to this mod.

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Offline thehiredgun

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Re: [REL] DivingDuck Open Hatch v3
« Reply #2 on: October 08, 2009, 07:27:11 PM »
Does it work with LSH3?

Offline Carotio

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Re: [REL] DivingDuck Open Hatch v3
« Reply #3 on: October 08, 2009, 08:15:25 PM »
Does it work with LSH3?

Most likely not without some modifications to the files.
Many mods are not to be put on top of another mod or supermod without modifications to certain files.
If you enable it, you'll just get mod soup aka problems.
If you don't know how to do the modifications yourself, you'll have to wait and see, if the LSH3 will build it in or not...

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Offline Johno

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Re: [REL] DivingDuck Open Hatch v3
« Reply #4 on: October 12, 2009, 02:14:31 AM »
Stormy has Fixed this mod included in CSP Update Mod,
LSH3 V4.0  2thup,
Works fine Here http://comsubspac.proboards.com/
When the CSP Mod is completed he will notify Carotio here,
Greets ,
Johno.
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