Silent Hunter 4 Mods > TMO
Trigger Maru Overhauled 2.5
Ducimus:
Silent Hunter 4 version 1.5 : Trigger Maru Overhauled 2.0
- Pulling the Trigger on SH4!
Trigger Maru Overhauled 2.0 is available only for SH4 1.5
- All modifications provided as is, without warranty, I make no promises of being bug free.
Installation order:
Assuming you have no mods installed, you should enable TMO in the following order;
--- Quote ---1.) REL_TriggerMaru_Overhaul_2
2.)TMO Optional mod
--- End quote ---
COMPATIBILITY:
--- Quote ---Trigger Maru is not compatible with any large modpack, to include enviromental mods. Exception to this is any version of RSRD made specifically to be compatible the latest version of TMO. All other large mod packs are NOT compatiable. The reason is, many large modpacks deal with the same files, and alot of unexpected results will occur.
--- End quote ---
Note: Conning tower Emblems:
See example in support directory, you'll have to make your own.
Questions? First Check FAQ in the PDF Manual:
Credits:
See PDF file, list is rather long.
Licenses & Permissions:
--- Quote ---(1)Absolutely nothing found within the Trigger Maru modpack may be used for any commercial product of any size, shape or form.
(2)Trigger Maru is open source freeware, made by the SH4 modding community openly and freely. All permissions of individual mods are subject to their author's permissions.
(3)You are free:
a.) to Share – to copy, distribute and transmit this work.
b.) to Remix – to adapt this work.
Under the following conditions:
a.) Credit List - You must mention who made the original work. (which is Ducimus, plus supplying authors cited for specific parts in credit list herein)
b.) Attribution – You must attribute the work in the manner specified, but not in any way that suggests that I, or any mod author cited herein, endorse you, or your use of the work.
c.) Share Alike - If you alter, transform ,or build upon this work, either partially or in whole, you may distribute the resulting work only under the same or similar license to this one. Don't wanna share? Then don't use!
-----------------------------------------------------
This compilation was compiled for the love of the game, and appreciation for the history behind the game. This mod is presented as a community works, for the benefit of all. The compiling author (Ducimus), takes no credit for any of the specific works cited. Any specific design or modification by the compiling author himself, anyone is free to use as they see fit so long as the use is within the conditions of the above stated license and permission.
--- End quote ---
Download links:
TMO 2.5
download1
TMO 2.0 PDF manual
download1
TMO 2.1 update PDF manual
download1
Ducimus:
Since this is a new thread, i'll post the credits list as a reply. My reasons for just citing the PDF file for credits in the original post is mainly because the mod release post is rather lengthy as is, and i honestly don't think people read huge walls of text.
Credits:
(Special thanks to Captain America and Vickers03 for providing the level of support that they have)
AntEater
- Aces roster mod with pre JANAC tonnage scores.
Anvart
- Submarine propeller fix
- Conning tower periscope fixes
- extendable SD radar antenna
AOTD|MadMax
- S-Boat and Narwhal engine sound fix
Captain America
- The TMO Hud mod you see today.
- historical prop rotation
- US Torpedo texture/ model overhaul
- Night Periscope texture
Captain Cox
- main menu background movie
- officers cap and crew uniforms
- smaller seabed rocks
- smaller seaplants (medium version)
- pull down speed chart mod
Capnscurvy
- US medals fix
Chomu
- mini chrono
CCIP
- initial commands.cfg development.
Developers@ubisoft
- For creating the game ive waited years to play.
- Providing help or insight and gnerally being available to occasionally help modders.
Dgrayson
- fixed the photo missions
Ducimus
- Too F'ing much.
Foofighters
- Narwhal class skin texture.
Günther Hessler
- Sounds borrowed from his "ultimate sound" mod pack
Jace11
- Taihosan Maru Fix
- Enchanced map labels
- Akitsu Rudder fix
- Killer of Jawa's
Jhereg
- High rez gramaphone fix, located in optional mod directory.
jimimadrid
- Compass Lubber line mod
kapitan_zur_see
- historical 4 bladed propeller fix
Kriller
- Enviormental texture upgrades
- No grainy PPF mod. (new version)
- various row (Kriller2?)
Kriller2
- Scene.dat file, and misc ROW files.
- Various files originating from Real Environments mod.
Hildofr
- nomograph
LeoVampire
- improved smoke and fire effects
- submarine and tower reflects
- being the textbook definition of "awesome person"
LukeFF
- realistic crew config
- "Hull Classification Symbols and Numbers Mod"
- IJN Type 13 Radar Fix
lurker_hlb3
- P38J Lighting
- hydrophone RPM det level adjustments
- SV radar
- Truk Harbor location and traffic.
- Troop convoy traffic
nautilus42
- Original AI Jap Submarine
- Original AI Germain 9D2 submarine
Nisgeis
- Zombie eye crew fix.
Nvdrifter
- Depth charge splash warning.
NYGM
- Additional AI visual nodes from an earlier version of the NYGM mod for SH3.
- Dolphin mod
- we had our disagreements, but i can't deny they had some awesome ideas, some of which I've used in TM.
Observer
- Conceptualized the new engine room configuration in fleet boats.
OakGroove
- Orders Bar gauges
- Orders bar HUD graphics
- TDC/ Torpedo/ bearing indicator interface graphics
- Submarine Interior graphics
- rec manual
- Flag textures
Othr
- 3d model used for conning tower emblems
Otto's
- manual range adjustment tweak
Pacific Aces Team
- misc crew sounds.
Payoff
- crash dive sound vocals
- Ahead 2/3rds sound vocals
scoochy
- slower smoke effects mod
SteveTRM
- Interior sound fixes
skwasjer
- For the most outstanding mod development tool to ever grace the Silent Hunter modding community.
Somnus
- base Atk periscope texture used.
swdw
- Sub diving mechanics based on his original work.
Syxx_Killer
- Fixed Oakgrooves TDC panel
Tater
- Taihosan Maru Fix
- Type13 Radar fix
- DD Yagumo
- Misc ship eqp corrections
- IJN Type 13 radar fix.
Vickers03
- Conning tower Steering wheel 3d model.
- control room dive angle fix
- Radar depth sound files
w_clear
- Environmental mod 5.0
- Various files originating from Real Environments mod.
WilhelmTell
- Submarine diesel engine sounds
Additional thanks, for providing helpful feedback during any beta release of TMO.
-AVGWarhawk
- Banjo
- dgrayson
- ElAurens
- epower
- RockinRobbins
- snakeyez77
Misc Credits:
(Works used in past versions of TMO, but are not present in current versions:)
castorp345
- Torpedo icon textures.
Captain Cox
- Nav tools
- periscope graphics.
Capnscurvy
- SCAF
- max optics
cdrake66
- developed new ordersbar icons specifically for TMaru (then FTT)
fullmetaledges
- medal changes/corrections mod
kapitan_zur_see
- No grainy PPF mod. (old version)
lethal
- Observation periscope texture
LeoVampire
- camera modfications X 2
- living breathing ocean mod
- Submarine pitch and roll mechanics
- airport/nav map mod.
- cloud fixes
ParaB
- Airstrike.cfg AI, skill level modifiers
Probex
- developed 9KM visibility scene.dat
Seeadler
- improved sky environmental effects mod
Environmental mod version 1.0
u56_Dragon
- Fixed intro screen
WernerSobe
- Natural Sinkings Mechanics 3.1
zAmboni
- Smaller Nav tools
Gibus:
Bonjour Sir Ducimus,
I present : Gibus, moderator on the French forum newbielink:http://www.mille-sabords.com/forum/ [nonactive]
Thank you for your products that we use to play multiplayer since release Rel Trigger Maru 1.7.6
On the version TMO 1.7 and the following, I noticed a problem with the conditions Météorol :
With the mission editor :
1. TMO 1.7 and 1.9
1.1 Clouds=heavy, Precipitations=light, Fog=light : visibility 250 m (less than the distance of arming torpedoes)
1.2 Clouds=heavy, Precipitations=light, Fog=none : visibility 250 m (less than the distance of arming torpedoes)
2. SH4 U-Boat Missions
2.1 Clouds=heavy, Précipitations=light, Fog=light : visibility 1.250 m
What do you think?
Best regards
Gibus
Carotio:
--- Quote from: Gibus on December 22, 2009, 02:30:34 PM ---Bonjour Sir Ducimus,
I present : Gibus, moderator on the French forum http://www.mille-sabords.com/forum/
--- End quote ---
Bonjour Gibus
bienvenue en SHMF
espérons que Ducimus sera bientôt là pour répondre la question.
Sinon, c'est aussi permit de parler en français ici en SHMF, mais je vois que tu parles déjà l'anglais très bien. Bon, bon.... thup
Carotio:
I have added the download links for version 2.0, but the thread text is still needed to be edited by Ducimus to reflect this 2.0 version.
But the 2.0 PDF manual is there too...
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