Silent Hunter Mods Forum

Silent Hunter 4 Mods => Silent Hunter 4 - Mods => : Carotio January 24, 2009, 01:26:46 AM

: [REL] Intercontinental Radio Pack
: Carotio January 24, 2009, 01:26:46 AM
Intercontinental Radio Pack, version 1 for SH4 v1.5

Proudly presented by Carotio

Latest update: 2009-01-30

Download:
For forum members only. Sign up and find download links in the SH4 Mods child forum.
Members can click on this:
download1 (http://shmf.larsbundgaard.dk/index.php?topic=52.0)

Size unpacked:
5,37gb  WTFu214

------------------------------

So what's in it?

I have made 3 German radio stations:
*******************************


Berlin:
music is mostly only German music and it's a mix of normal music, some national inspired music and military marches. 105 tracks
radio is only German radio broadcasts. 90 tracks

Hamburg:
music is both popular German music and some foreign music. 51 tracks
radio is mostly in English - some propaganda, a few messages, which were not really acceptable in 3rd Reich (defaitive ones) and a few foreign ones (French, Italian). 116 tracks

Wien (Vienna):
music is music from 1910 till 1938. 219 tracks
radio is the music from 1939 till 1945 appearing at the end of the year - november/december - towards Christmas Eve. 130 tracks.

------------------------------

I have also made one French radio station:
***********************************


Paris:
music tracks: 58 tracks
radio events: 28 tracks

This French station will represent the official France, and not Vichy France. Thus it will broadcast speeches of De Gaulle from the Free French and resistance encrypted messages, but it maintains its name of the capital of France.

------------------------------

For the American skippers, there's radio additions too:
********************************************


I have added both music and more events to Washington:
music tracks: 25 tracks
radio events: 102 tracks, of which the 16 tracks are music

------------------------------

And finally, from Japan:
*******************


I have added one Tokyo channel with:
traditional music: 33 tracks
radio events: 10 tracks

------------------------------

All of the above is made in the ogg format instead of mp3. Old habit from SH3. The ogg seamed to run more smoothly than mp3.
Besides, less chance to have trouble with hosts, when hosting ogg rather than mp3, even packed in rar.

In the pack, there's also the following radio mods:
*****************************************


BBC (166 original radio events)
CBS NEWS (version 1+2 mixed) (162 original events)
Hollywood (146 original radio events, no music)
Radio Honolulu  (106 original radio music tracks)

If you allready have those, you may want to delete them. But those 4 radio stations are however now converted to ogg and fully reworked.  chatten I have found sources with more radio events, so I have updated all radio stations with more music and radio events:
BBC: +42 more event tracks
CBS NEWS: +114 more event tracks, of which many are from NBC, thus renaming this station to CBS-NBC. Some of the original events were not in the events.ini file. That is fixed. Some original events have been replaced with longer better version. And in overall, the schedule in events.ini has been reworked in order to fit in all the new events.
Hollywood: +3 more music tracks as radio events and +17 music tracks for when there ain't no events (before just silence/noice).

So reworked, it looks like this:
BBC: 67 music tracks + 208 radio events
CBS-NBC: 43 music tracks + 227 radio events
Hollywood: 17 music tracks + 149 music tracks made as radio events
Radio Honolulu: 106 music tracks, no radio events

------------------------------

All radio stations run from August 1938 till August 1945
**********************************************


 j12

Now, I have added my radio.ini file, which is made for the above radio stations and those alone. If you have more or want less, you'll have to edit it. In my tests, I think a distance of 6 is enough for the frequences.
And I have added in data/sound/music a cfg file removing all of the theme music.
And I have checked the mod with Digital Truckers radio checking program and there should be no problems, so go ahead and try it out.

------------------------------

COPYRIGHT:
You are free to:
- share: to copy, distribute and transmit the work
- remix: to adapt the work
Without my permission.
Under the following conditions:
- Credit list: You must mention who made the original work. Which is me plus all the supplying modders.
- Attribution: You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that he endorse you or your use of the work).
- Share Alike: If you alter, transform or build upon this work, you may distribute the resulting work only under the same or similar license to this one. Don’t wanna share? Then don’t use! If you choose to use and not share yourself, that action gives everybody carte blanche to use your mods.
Inspirational source for copyright permission:
http://creativecommons.org/licenses/by-sa/2.0/fr/deed.en

SUPPORT:
My mod site: http://carotio.awardspace.com/
My forum with mod hosting: http://www.silenthuntermods.com/forum/
Taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano

CREDITS:
Digital Trucker - RadioStationManager v2
CaptainCox - CBS NEWS radio mods
nvdrifter - Radio Honolulu
tedhealy - Hollywood radio mod
NN/John Doe - BBC radio mod
Sailor Steve - lots of original German music
ZKMT mod team - SH4_Trans-Atlantic_Radio
Ziem - Radio Saigon French Music vol I
Rocco - French audio events
fred8615 - various music/events files

I have to say that I did not ask all of the above mentioned modders for permission to use "their" files, simply because I very much doubt that any of them OWN the copyright to the sound files. But I mention them as sources nevertheless. Some have provided files to me for this project by request.

Besides for the above mentioned radio mods: BBC and CBS-NBC, I have found a rich source in this site as well:
Golden Age of Radio : World War II News Broadcasts (http://www.archive.org/details/worldwarIInewsOTRKIBM)
Which I have used to update the German channels, plus BBC and CBS-NBC.
I have got a lot of the events and music from other sources like CDs and websites, but I don't recall the names or adresses right now.
: Re: [REL] Intercontinental Radio Pack
: Ploofy March 16, 2010, 04:12:15 AM
Thx for this wonderful job !!!  thup1

It works with SHV !  mat1

: Re: [REL] Intercontinental Radio Pack
: Carotio March 16, 2010, 09:19:41 AM
Thx for this wonderful job !!!  thup1

It works with SHV !  mat1

You're welcome. I'm not aware if it should work with SH5. AFAIK there's no radio or even grammaphone in SH5. Is there?
: Re: [REL] Intercontinental Radio Pack
: Ploofy March 16, 2010, 02:14:48 PM

You're welcome. I'm not aware if it should work with SH5. AFAIK there's no radio or even grammaphone in SH5. Is there?

Je répondrais en français. j'espère que cela ne pose pas de problème )...my english is too bad  :-\
Oui, il y a une radio et un gramophone dans SHV.
 Mais les développeurs n'ont pas ajouté les fonctions pour s'en servir. banghead
Ce sont les moddeurs qui ont fait ce travail !  clap1
: Re: [REL] Intercontinental Radio Pack
: Carotio March 16, 2010, 02:37:46 PM
Je répondrais en français. j'espère que cela ne pose pas de problème )...my english is too bad  :-\
Oui, il y a une radio et un gramophone dans SHV.
 Mais les développeurs n'ont pas ajouté les fonctions pour s'en servir. banghead
Ce sont les moddeurs qui ont fait ce travail !  clap1

Biensur, que l'on peut écrire en français ici. Oui, en effet, je viens de faire un peu de recherche là-dessus, et un mec par le nom TheDarkWraith a fait un mod qui ouvre pour cela. Et oui, c'est incroyable que ce doit être les moddeurs qui font ce travail, et que ce n'était pas là au début. On verra s'il sera là dans l'un des prochains patchs par ubisoft, mais j'en doute un peu...
Bon, mais ce déjà bien alors que je peux utiliser mon mod dans SH5 aussi. Je ne l'ai pas encore acheté... parce que les dévs ont fait la guerre terminer en 1943 et que ce n'est que les sortes de VII, mais le pire c'est la sécurité que les joueurs doivent avoir une connexion d'internet. Mais heureusement ZygmuntTorpedo nous a montré comment éviter ce petit problème...

De toute façon,  bienvenue
: Re: [REL] Intercontinental Radio Pack
: Ploofy March 16, 2010, 03:01:27 PM
En réalité, je pense que les fonctions de la radio et du gramophone était prévues par les développeurs. Si on cherche dans les répertoires du jeu, il y a bien dans le répertoires "sound" les répertoires "radio" et "gramophone"...mais ils sont vide et les touches claviers n'existent pas !!!
Je pense que le jeu a été livré sans être terminé ( à cause des dates imposées par Ubisoft)...et que les futurs patchs corrigerons cela...heureusement que les modeurs corrigent ces "oublis"
Les DRM sont ennuyeux et pas assez fiables. Si Ubisoft ne fait rien pour améliorer cela, je vais regarder comment les contourner

Merci à toi  ;)
: Re: [REL] Intercontinental Radio Pack
: Ploofy March 16, 2010, 10:54:06 PM
..Bon, en réalité, le mod fait planter SHV quand on est sur radio Berlin après les chansons sur le premier discours.  sm05
C'est dommage car c'est un mod absolument superbe. Mais il était conçu pour SHIV...donc rien ne garantissait qu'il fonctionnerait avec SHV
Merci à toi  icw2
: Re: [REL] Intercontinental Radio Pack
: Carotio March 18, 2010, 12:41:44 AM
Je crois que je sais ce qui est le problème.
Erasez le fichier Music du mod. Cela contient un cfg avec de l'info pour SH4.
Puis dit-moi s'il y a toujours un problème en SH5.
: Re: [REL] Intercontinental Radio Pack
: Ploofy March 18, 2010, 02:13:01 AM
Le fichier music.cfg qui se trouve dans ...\data\sound\music ?
C'est celui-là qu'il faut  écraser avec celui de SHV ?
c'est un fichier qui fait appel aux musiques d'ambiance du jeu...je ne vois pas bien le rapport avec la radio mais je vais essayer et je te dirais si cela fonctionne  icw2
: Re: [REL] Intercontinental Radio Pack
: Carotio March 18, 2010, 02:18:10 AM
Oui, dans mon mod, c'est bien \data\sound\music\music.cfg qu'il faut enlever.
Je crois que c'est ce document qui pose des problèmes.
Mais il faut le faire avant de le mettre en marche par JSGME.

Et ceci n'est pas une garantie. Je sais pas si ça marche....  sm09
: Re: [REL] Intercontinental Radio Pack
: Fudd April 05, 2010, 03:58:45 PM
Not sure I understood the french posts (35 years ago I had french in school)
But if I read it correct it was complaining about there being no button for radio

Simple edit of commands.cfg will do the trick

search for cmd561 and edit it to the following:

[Cmd561]
Name=Toggle_Activate_UserRadio
Contexts=1
Key0=0x54,,"T"      <---------------------- This line makes radio work with pressing the 't' key

if you add s in between the commas it will be 'shift-t' instead  (Key0=0x54,s,"T")


If that wasn't the problem (remember, bad french) I apologize for butting in  hammer35
: Re: [REL] Intercontinental Radio Pack
: Carotio April 05, 2010, 05:33:22 PM
No need to apologize, don't be silly  sm09
It's an important info you write there for this radio mod (or all radio mods) to work in SH5. That is, I think the patch 2 will correct this. So that manual edit of the command.cfg won't be necessary later. But yes, for now it is.

No, the French discussion is about \data\sound\music\music.cfg which I wrote for use with SH4. Since the SH5 music.cfg file is different, then this file should be removed before enabling it in JSGME.

I would be pleased to get some feedback for the use of this mod in SH5, so I know if any other measure is needed.
: Re: [REL] Intercontinental Radio Pack
: Fudd April 08, 2010, 06:39:23 PM
Feedback:

I've been using the mod for 2 days now and have had a few crashes (straight to desktop, game and launcher totally disappeared). In all 3 cases it happened on radio events as far as I remember. BBC playing music, news event comming in and crash within 3-4 seconds. Not 100% sure the mod was the cause, will note date/time on next crash and confirm that event was playing.

Anyways, VERY nice radio mod
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 23, 2010, 02:52:45 PM
Posted on't download thread too:

This looks to be a superb mammoth work! Bravo matey! Unfortunately I can't get it working, as I get a CTD if it crashes to desktop. Trying to work out what mod it's conflicting with, but I fear it may be something else.

All the parts download fine apart from RAR 27, which only gets to about 35mb's worth and then stops stating, "Missing part of archive" or some such. I think it might need replacing and that might be the problem that's stopping it working properly on mine. Anyone else have this trouble or know a workaround? I've tried downloading it multiple times but no joy, it always stops around the 35mb mark.
: Re: [REL] Intercontinental Radio Pack
: Carotio May 23, 2010, 08:51:02 PM
Okay, if RAR27 isn't complete, you'll have to redownload that part. To check if all parts are as they should be, I have uploaded PAR2 files to to check and repair if necessary.

When the download and unpacking is made, then you just enable it with JSGME.
If you get CTDs, you need to tell me, if you try to use it with SH4 or with SH5.
If it's with SH5, the mod needs a work-around, cause it wasn't made for SH5.

EDIT:
Oh, yeah,  urWelcome to SHMF
Feel free to participate in on-topic and off-topic subjects here.  sm09
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 23, 2010, 09:37:00 PM
Okay, if RAR27 isn't complete, you'll have to redownload that part. To check if all parts are as they should be, I have uploaded PAR2 files to to check and repair if necessary.

When the download and unpacking is made, then you just enable it with JSGME.
If you get CTDs, you need to tell me, if you try to use it with SH4 or with SH5.
If it's with SH5, the mod needs a work-around, cause it wasn't made for SH5.

EDIT:
Oh, yeah,  urWelcome to SHMF
Feel free to participate in on-topic and off-topic subjects here.  sm09

Cheers Carotio! I've been listening to random songs and events by poking about in the folders and it looks like you've crafted an amazing slice of WWII broadcast history! I just can't get enough Ed Murrow!

Unfortunately I did try redownloading Part 27. The funny thing is that although it states while downloading that the file is the usual 97mb size, it always stops at 36.4, no matter how many times I try. I know how to use the JGSME as this isn't the only mod I've got going (Darkwraith we love you!) but it's just that half complete Part 27 that halts the unpacking and sort of screws it up, and I believe ultimately causes the CTD that happens as soon as the game is fully loaded and takes you to the Sub Pen.

I haven't tried the PAR2 file thing yet. Would that fix the 36.4mb  problem? I'm not sure it would as it isn't all there. Also, I'm not sure how you actually use the PAR2 files using the checker it came with. What options do you click when the menu comes up?

So, anybody else getting the 36.4mb abortive part 27 problem? Any thinks on how to get around it?

Regardless of the outcome my hat doffs to you for a tremendous effort matey. Guys like you elevate this game into true historical re-enactment and soft-shoe shuffling.
: Re: [REL] Intercontinental Radio Pack
: Carotio May 23, 2010, 11:17:30 PM
It sounds to me like you have tried to extract the achieve even though one of the files is incomplete and still tired to enable it. That will of course ultimately lead to CTD.

Yes, you can repair with the provided PAR2 files. In post 1, there's the link to where you get QuickRar, and after you have installed it, you can double click any of the PAR2 files, provided they are located in the same folder as the rar files, and it will automatically repair the achieve. Just leave the faulty RAR file in the folder. QuickPar should automatically first check the achieve, then you might have to click repair.

Now you talk about TheDarkWraith. Well, he is certainly active for SH5 mods, so I presume, you want to use my radio mod with SH5, right? In that case, you need to delete the music.cfg file from the mod. Otherwise -> CTD.
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 24, 2010, 01:05:12 AM

Ah!

Ta for the tips there. Will be getting shut-eye after a mammoth bout of photo-editing, but will be giving this a try tomorrow. Ta much!
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 25, 2010, 01:03:19 AM

Curses and double curses.

Unfortunately it still refuses to work, despite me uninstalling all the mods and reinstalling the Radio mod on its own. Also tried re-extracting it but no joy. It repaired fine, but whatever I try it just causes CTD's after the loading screen before the sub-pen. I'm on patch 1.2, natch.

Anyone else got it to work for SH5? What mods are you lot running with it?

Really hope I can get this to work somehow. Bit baffled as to what the beef is.  cry3
: Re: [REL] Intercontinental Radio Pack
: Carotio May 25, 2010, 11:21:35 AM
Since I didn't write this for SH5, and since I don't own my own copy of SH5 yet - I waiting for the autumn, I think - then it's very hard for me to give support for my radio mod using it with SH5. I wrote it for SH4, and there it works fine.

So either you wait for others to give some support, and then you can wait long I fear, or you try and look at the files yourself, and give the rest of us a report. I'm sure it has nothing to do with the music and the sound files themselves. It must be the text files, which causes a problem then.
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 25, 2010, 07:33:39 PM

Fair 'nuff, I'll see what I can find. If I dig up anything that sheds light I'll let you know, but having never modded before it may be a long shot.

Thanks again!
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 25, 2010, 08:08:03 PM

Good news, everyone! /Professor Farnsworth Voice

I've discovered what the conflict is, and it's such an easy and obvious one it makes me blush. It's the music config file. Simply delete the Music folder and its contents (...data\sound\music) from the mod folder and you can play without any bothersome CTD's!

Now I can listen to the lush sounds of this excellent mod. I think a lot of time will be spent on the Paris frequency, myself. Hurrah and thanks again Carotio!
: Re: [REL] Intercontinental Radio Pack
: Carotio May 25, 2010, 10:28:18 PM
I've discovered what the conflict is, and it's such an easy and obvious one it makes me blush. It's the music config file. Simply delete the Music folder and its contents (...data\sound\music) from the mod folder and you can play without any bothersome CTD's!

You know, if you look further up, I allready wrote about that -> to just delete the music.cfg file.
Maybe I should just add a small patch mod for SH5 users in the first post.  sm08
: Re: [REL] Intercontinental Radio Pack
: nervouspete May 26, 2010, 09:03:36 AM
I've discovered what the conflict is, and it's such an easy and obvious one it makes me blush. It's the music config file. Simply delete the Music folder and its contents (...data\sound\music) from the mod folder and you can play without any bothersome CTD's!

You know, if you look further up, I allready wrote about that -> to just delete the music.cfg file.
Maybe I should just add a small patch mod for SH5 users in the first post.  sm08

Oh no! (Jumps out of window)

You know I remember reading that now and taking it under advisement, and then completely forgetting about it. I'm such a fool.

Argh. It's too hot for me to think.  ;)

: Re: [REL] Intercontinental Radio Pack
: Carotio May 26, 2010, 02:20:25 PM
I have modified the opening post in the download section, which explains how to use this with SH5.
Try it out, and report back if you experience problems with this small modification.
: Re: [REL] Intercontinental Radio Pack
: Carotio March 11, 2011, 12:08:12 AM
***********************************************
THIS PART BELOW IS FOR USERS OF THIS RADIO MOD AND SH5
***********************************************

You need to open data\sound\music\music.cfg with a text file editor like notepad,
and then replace all the text in the file with the one in the quote.
This should prevent the CTDs as reported by SH5 users.

[GENERAL]
CertainityTime=1
MinDuration=20
FadeTime=2


[STATES]
States=11
State1=BEGIN
State2=NORMAL
State3=BATTLE
State4=TENSION
State5=HIGH TENSION
State6=VICTORY
State7=DEFEAT
State8=JOY
State9=NAVIGATION MAP
State10=IN BASE
State11=UNDER DEPTH CHARGES

[BEGIN]
Tracks=11
;Track1=BEGIN 1.ogg
;Track2=BEGIN 2.ogg
;Track3=BEGIN 3.ogg
;Track4=BEGIN 4.ogg
;Track5=BEGIN 5.ogg
;Track6=BEGIN 1 R.ogg
;Track7=BEGIN 2 R.ogg
;Track8=BEGIN 3 R.ogg
;Track9=BEGIN 3 R2.ogg
;Track10=BEGIN 4 R.ogg
;Track11=BEGIN 5 R.ogg


[NORMAL]
Tracks=9
;Track1=STALKER 1.ogg
;Track2=STALKER 2.ogg
;Track3=STALKER 3.ogg
;Track4=STALKER 4.ogg
;Track5=STALKER 5.ogg
;Track6=STALKER 1 R.ogg
;Track7=STALKER 2 R.ogg
;Track8=STALKER 3 R.ogg
;Track9=STALKER 5 R.ogg


[BATTLE]
Tracks=12
;Track1=BATTLE 1.ogg
;Track2=BATTLE 2.ogg
;Track3=BATTLE 3.ogg
;Track4=BATTLE 4.ogg
;Track5=BATTLE 5.ogg
;Track6=BATTLE 6.ogg
;Track7=BATTLE 1 R.ogg
;Track8=BATTLE 2 R.ogg
;Track9=BATTLE 3 R.ogg
;Track10=BATTLE 4 R.ogg
;Track11=BATTLE 5 R.ogg
;Track12=BATTLE 6 R.ogg


[TENSION]
Tracks=10
;Track1=TENSION 1.ogg
;Track2=TENSION 2.ogg
;Track3=TENSION 3.ogg
;Track4=TENSION 4.ogg
;Track5=TENSION 5.ogg
;Track6=TENSION 1 R.ogg
;Track7=TENSION 2 R.ogg
;Track8=TENSION 3 R.ogg
;Track9=TENSION 4 R.ogg
;Track10=TENSION 5 R.ogg


[HIGH TENSION]
Tracks=9
;Track1=HIGH TENSION 1.ogg
;Track2=HIGH TENSION 2.ogg
;Track3=HIGH TENSION 3.ogg
;Track4=HIGH TENSION 4.ogg
;Track5=HIGH TENSION 5.ogg
;Track6=HIGH TENSION 2 R.ogg
;Track7=HIGH TENSION 3 R.ogg
;Track8=HIGH TENSION 3 R2.ogg
;Track9=HIGH TENSION 5 R.ogg


[VICTORY]
Tracks=3
;Track1=VICTORY 1.ogg
;Track2=VICTORY 2.ogg
;Track3=VICTORY 3.ogg

[DEFEAT]
Tracks=3
;Track1=DEFEAT 1.ogg
;Track2=DEFEAT 2.ogg
;Track3=DEFEAT 3.ogg

[JOY]
Tracks=5
;Track1=JOY 1.ogg
;Track2=JOY 2.ogg
;Track3=JOY 3.ogg
;Track4=JOY 4.ogg
;Track5=JOY 5.ogg

[NAVIGATION MAP]
Tracks=2
;Track1=STALKER 5.ogg
;Track2=STALKER 5 R.ogg

[IN BASE]
Tracks=2
Track1=MAIN THEME R.ogg
Track2=MENU R.ogg

[UNDER DEPTH CHARGES]
Tracks=2
;Track1=HIGH TENSION 1 R.ogg
;Track2=HIGH TENSION 4 R.ogg

: Re: [REL] Intercontinental Radio Pack
: Akula4745 July 10, 2011, 05:06:13 AM
Many thanks Carotio!!! I recently had a HD failure and lost these radio files... many thanks for making them available to us!!
: Re: [REL] Intercontinental Radio Pack
: Phoenix 1957 July 10, 2011, 10:55:58 AM
Many thanks Carotio!!! I recently had a HD failure and lost these radio files... many thanks for making them available to us!!

Dont Even go there  mtzi mtzi computerbad.
Time to build a new one for myself I think  realno
: Re: [REL] Intercontinental Radio Pack
: Akula4745 July 12, 2011, 02:15:51 AM
Rumor is that Akula goes bad places on the web! LOL
You get used to rebuilding them every year or so... and that is with a Linux based FW.
: Re: [REL] Intercontinental Radio Pack
: Carotio July 12, 2011, 03:24:57 AM
You're welcome.  kaffee
: Re: [REL] Intercontinental Radio Pack
: Phoenix 1957 July 12, 2011, 01:24:33 PM
Rumor is that Akula goes bad places on the web! LOL
You get used to rebuilding them every year or so... and that is with a Linux based FW.

Haha yes that will do it also everyone likes to look at a picture or two.
but mine was down to age I was getting around to changing it after building some
"rigs" for others but there you go.
: Re: [REL] Intercontinental Radio Pack
: Taylor July 23, 2011, 05:38:29 PM
Just want to say: I love this amazing mod!!!! 2thup

Thanx for your great work!!
: Re: [REL] Intercontinental Radio Pack
: down666 August 20, 2011, 10:38:32 PM
great mod thx :)
: Re: [REL] Intercontinental Radio Pack
: sparrs December 01, 2011, 07:01:46 PM
Great mod - thanks, but I was wondering where is the original version of the Radio Saigon mod? Cant seem to find it...
: Re: [REL] Intercontinental Radio Pack
: fred8615 December 02, 2011, 02:57:49 PM
Great mod - thanks, but I was wondering where is the original version of the Radio Saigon mod? Cant seem to find it...

Here tis:

http://www.silenthuntermods.com/forum/index.php?topic=229.0
: Re: [REL] Intercontinental Radio Pack
: Admiral Von Gerlach December 28, 2011, 06:16:04 PM
Thank you Again C for this wonderful site, forum and wonderful radio mod. It will make a huge differnce when crossing the Atlantic and other long voyages. The First Officer's pranks and the cook's soup get old after a few months at sea!  I am so grateful for your wonderful support for our SH experiences.

So we just need to edit the cfg file not delete the entire music folder, that is great news for SHV, i will use this in both SH4 and SH5 as i have all of three of them installed. thank you again!  And Happy New Years!
: Re: [REL] Intercontinental Radio Pack
: Carotio December 28, 2011, 06:42:51 PM
So we just need to edit the cfg file not delete the entire music folder, that is great news for SHV,

That's correct. Edit that CFG file as described, and it will work with SH5 too.  yes1
: Re: [REL] Intercontinental Radio Pack
: Admiral Von Gerlach December 28, 2011, 09:13:50 PM
Thank you sir, much appreciated. I have not tried to run the radio yet in SHV, so i am hoping it will be clear how to turn it off and on.

Do you reccomend using JGSME for this or should we just drop the data file of the mod into the data folder of our install and write the files directly?

thanks again ..i am amazed at how much work you put into this, i have collected much of the radio stations and music for SH IV but this is such a nice and elegant way to add the resources. You did a wonderful job.

I will make a contribution to your costs to help with the site and forum, it is so nice to have the major mods for each version of SH so nicely presented.

Btw is that Obama in the yankee hat? it is a bit scary to go past that each time, he is such a fool but it is funny too.

A final question: in your read me you say:

Now, I have added my radio.ini file, which is made for the above radio stations and those alone. If you have more or want less, you'll have to edit it. In my tests, I think a distance of 6 is enough for the frequences.
And I have added in data/sound/music a cfg file removing all of the theme music.
And I have checked the mod with Digital Truckers radio checking program and there should be no problems, so go ahead and try it out.

i looked at the music ini and it shows various tracks for various events....do those still run? i dont mind the theme music that plays in the sim as we are underway so is there a way to add that back in if we want? thanks..  I was not sure what you meant by theme music..
: Re: [REL] Intercontinental Radio Pack
: Carotio December 28, 2011, 11:29:14 PM
Do you reccomend using JGSME for this or should we just drop the data file of the mod into the data folder of our install and write the files directly?

Btw is that Obama in the yankee hat? it is a bit scary to go past that each time, he is such a fool but it is funny too.

i looked at the music ini and it shows various tracks for various events....do those still run? i dont mind the theme music that plays in the sim as we are underway so is there a way to add that back in if we want? thanks..  I was not sure what you meant by theme music..

1) Yes, JSGME, even though it will take up some extra space of your harddrive

2) Obame, yankee hat? Not understood.... If you mean my avatar, it's myself.

3a) Yes, they all run. On time.
3b) You could edit the CFG file and remove all the " ; " from each line, and you'll get the theme music. But why? The radio mod provides music for the voyage, and there's still some theme music playing for some situations. Just not continously on the long-distance voyages.
: Re: [REL] Intercontinental Radio Pack
: Admiral Von Gerlach December 29, 2011, 12:50:48 AM
ah ha, thanks. Yes i loaded it up via JGSME and it seems fine

ah that is you!  fun pic. well done.

Ok re theme music, was not sure how it worked. It will actually be good to be able to control that, the radio music will be much better and more realistic and I am sure i will get tired of the theme music fast. thanks again.
: Re: [REL] Intercontinental Radio Pack
: WalterS75 January 26, 2012, 04:34:03 PM
Very nice sound mod, i tested it yesterday night and had a lot of fun.
Thank you!
: Re: [REL] Intercontinental Radio Pack
: Alky July 06, 2013, 05:29:50 PM
I just came back to SH5 after a couple of years and remembered the great radio station mods. It took a while to re-locate this site and found I still had an account.  :)
I know I downloaded the big mod before but have lost it along the way, this time it will go on a DVD disc!  :)
Thanx for all your work on this project, it makes recharging the subs batteries so much more interesting   thup1
: Re: [REL] Intercontinental Radio Pack
: Armandox August 27, 2013, 03:32:54 PM
Thanks Carotio for such an awesome job compiling and providing this to the community! This has hands down to be one of the best additions to SH!
: Re: [REL] Intercontinental Radio Pack
: scissors March 17, 2014, 09:28:35 PM
For a 5 gig mod in 57 different pieces it installs much easier than i thought it would .. I think sometimes that people dont understand that just making a mod that installs with very little trouble is quite the feat in itself .. Much appreciated ..

Last night President Roosevelt had a fireside chat , explaining the hardships that the American people would have to endure , and what the government was doing to lessen the hardships , and win the coming war ..
It was a great thing ..

I am afraid that the Silent hunter series might be in trouble overall .. I have tried the online game .. I wont berate it other than to say it doesnt hold my attention ..
 I wonder why the good people at Ubi didn't do something like this radio mod For the stock game .. Because it adds so much to the game ..

I have actually Bragged to a couple of my friends at the prospect of having a radio that played period programs and music in this manner .. They know nothing of the game ,, But they are still impressed at the notion ..

This isn't the first radio mod i have used , It does seem to be the most complete and dare i say .. the best .
I can say nothing to add to its luster that the maker doesn't already know himself .. After all the work putting this project together .. Coratio knows he has made a masterpiece ..

I would like to convey however .. that i recognize this . I appreciate the hard work involved and heartily enjoy this mod .. If anyone stumbles across this and like me is a Silent hunter aficionado even if not of the highest order .. Its worth the little bit of trouble .. I promise .. I am to post a similar thread on Steam ,, where i try to help some of those guys who know not the love of this game , get started modding it  .
Much thanks for one of the best Mods ive come across in the several years i have been fiddling with this game ..
: Re: [REL] Intercontinental Radio Pack
: richterkraft December 22, 2014, 08:00:46 PM
God aften, good evening,

Thank you for letting me download this epochal collection of music. It is indeed a pity you are going to close these forums, and I feel happy to have arrived just in time. This is a unique add-on for all of us Silent Hunter players!
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