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[REL] Venatore's SHV Mod Bunker

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Venatore:
[REL]Venatore's SHV Mod Bunker
Hello,

My name is Venatore, I'm a independent modder who started developing & delivering mods to the SHIII community in 2005, via the Sticky Thread called "Venatore's Drive Through". In the end I had produced 88 mods in total. These mods encompassed audio SFX files, skinning TGA files on both the crew uniforms & the external & internal TGA files of the U-boats. I dabble in the audio & eye candy department of the SH simulation, I am not experienced & or talented enough to create objects within the game etc.

When I deliver mods to the SHV community, I ensure that the mods are professionally presented in such a way that they are easy to activate (JSGME compatible). I will always ensure that I ask permission to incorporate a mod that was created by another member of the community and I will always ensure that if approval is granted, those individuals are given full and accurate credit in two ways. Firstly; this will be achieved on the new upload posts which will featured within "[REL]Venatore's SHV Mod Bunker", they will be named in a different colour so as to stand out. Secondly; I will give those individuals credit (once approval is granted) in the attached "Read-me" file which will accompany every mod that I upload.

The first post will have a index so as to help you search within the bunker to locate a particular mod.

I hope I can help members of the SHV community enjoy the 5th edition of the Silent Hunter series just that little bit more.

[REL]Venatore's SHV Mod Bunker is open for business at SubSim.

Kind regards


Venatore (U-657).

Phoenix 1957:
U-Boat Reports & Returns [R & R]




    * These documents are for those Silent Hunter community members who want to add a different dimension to the simulation. The Reports & Returns [R & R] are documents that I created to help record U-Boat resource usage during war patrols.

    * The documentation contained within the Reports & Returns are as follows;

    * Front Cover.
    * Torpedo Usage Report.
    * 8.8cm SKC35 Deck Gun Ammunition Usage Report.
    * 2cm C30 Ammunition Usage Report.
    * 2cm Flak 38 Ammunition Usage Report.
    * 3.7cm SKC30U Ammunition Usage Report.
    * 3.7cm M42U Ammunition Usage Report.
    * Defensive Countermeasure Usage Report.
    * Aircraft Contact Report.
    * Ship Contact Report.

    * There is no requirement for these documents to go into the Silent Hunter game file folder.

    * Also contained in this mod is a example version, look at the first line within each report to get an idea of what to enter.

Thank you for downloading my mod

Kind Regards

Venatore

download1




40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any? war.
They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget

Phoenix 1957:
German U-Boat Crew Language Pack

JSGME Compatible



    * The German speech files are already located within the Silent Hunter V game, however; to active them you have to either load the game in German or drag files across into the JSGME.

    * This mod makes it easier for those gamers who may feel nervous about tinkering with files in their Silent Hunter V game.

    * To utilise my mod just drop the “German U-Boat Crew Language Pack” into the MODS folder within JSGME and activate it.

    * You will still get English subtitles, to help you exactly what the crew are saying.

    * For your information the German speech files are located at; data/LngGameData/voices/german.

    * This mod was created by Venatore.

    * This mod has the correct file structure pathway to use with JSGME.

Thank you for downloading this mod

Kind Regards

Venatore

download1




40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any? war.
They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget

Phoenix 1957:
German U-Boat Hydrophone SFX



    * This mod replaces twenty five original Silent Hunter V hydrophone audio files with modded versions.

    * The twenty five audio files which have been modded are as follows;

        * amb_Hydrophone.wav
        * Depth charge under-water trail_hyd.wav
        * Depth charges exploding at surface_hyd.wav
        * Depth charges exploding under-water_hyd.wav
        * Depth charges splashing on water surface 1_hyd.wav
        * Depth charges splashing on water surface 2_hyd.wav
        * Depth charges splashing on water surface 3_hyd.wav
        * Explosion L1_hyd.wav
        * Explosion L3_hyd.wav
        * P06_#Splinter_explosion_hyd.wav
        * P10_#Shell_fire_explosion_hyd.wav
        * P11_@ref_torp_great_explosion_hyd.wav
        * P12_#Plane_splinter_explosion_on_water_hyd.wav
        * P16_#oil_explosion_hyd.wav
        * P17_@ref_bomb_explosion_hyd.wav
        * P18_&KGun_water_splash_hyd.wav
        * P20_@Hedgehog_deepwater_hyd.wav
        * P25_#Dust_underwater_hyd.wav
        * Scufundare vapor_hyd.wav
        * Shell water explosion Big_hyd.wav
        * Shell water explosion Medium_hyd.wav
        * Submarine_hyd.wav
        * Torpedo Explosion_hyd.wav
        * Torpedo_Cruise_loop_hyd.wav
        * Torpedo_dud_hyd.wav

    * I would like to thank SubSim community member "SquareSteelBar" for helping me in my endeavours in tracking down a particular hydrophone audio file which for me was one of the key sounds for this mod. "SquareSteelBar" I thank you for coming to my aid & providing the missing piece to my mod.

    * All Audio files contained within this mod were created & modded by Venatore (exempt the creation of "Scufundare vapor_hyd.wav").

    * I would also like to take this opportunity to advise the SubSim community that the audio file called "Scufundare vapor_hyd.wav" contained within this mod was not created by me. This particular eerie ship sinking sound featured in the Silent Hunter III GWX Mega Mod and was the sound used in the move "Das Boot", I do not know who the original creator of the Das Boot Scufundare vapor_hyd.wav file was, but; thank you who ever you are.

    * This Mod should be used in conjunction with my mod called "German U-Boat Internal SFX" (Coming Soon).

    * This mod is JSGME compatible.

    * This mod is zipped with WinRAR.


Thank you for downloading this mod

Kind Regards

Venatore

download1




40,000 men of the Kriegsmarine served on German U-Boats during WWII, 30,000 perished. German U-Boats fought from the first day of hostilities, till the very last day of the war. To date; the German U-Boats sustained the highest casualty rate of any unit in any? war.
They shall grow not old, as we that are left grow old, age shall not weary them, nor the years condemn, at the going down of the sun & in the morning, we will remember them, lest we forget

Venatore:

This mod replaces six original Silent Hunter V internal German U-Boats audio files with modded versions.

The six audio files which have been modded are as follows;

        * amb_SubmarineInterior_Q.wav
        * ambiance_Command-room_Q.wav
        * ambiance_Conning_tower_Q.wav
        * ambiance_Kitchen_sequence.wav
        * ambiance_Radio-room.wav
        * ambiance_Torpedo-room_Q.wav

All audio files are approximately 14 minutes in length.

This Internal routine SFX featured on all audio files contained within this mod were created by Venatore.

All files contained within this mod are identical so while walking within the U-boat from bow to stern the internal routine SFX audio file becomes one continuous sound. When talking to the men in the forward torpedo compartment you will hear distant coughing, hatches shutting, whispering, footsteps, cook at work and much much more. Whilst operating the hydrophone you will here the crews routine.

I originally created this mod for Silent Hunter III many years ago & have now manipulated the mod so as to be effective in Silent Hunter V.

For best results you should consider using my mod called "German U-Boat Hydrophone SFX".

This mod is JSGME compatible.

This mod is zipped with WinRAR.
download1

Thank you for download this mod  2thup

Kind Regards
Venatore

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