Author Topic: [REL] 24 Hour Clocks  (Read 3817 times)

Offline fred8615

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[REL] 24 Hour Clocks
« on: April 12, 2012, 09:26:39 PM »
24 Hour Clocks v1.1

This mod adds the 24 hour military time numbers to the clocks in the submarines. Like so:


This was done by editing (with GIMP) the Common_TDC_Gauges_02.dds file. Besides adding the numbers, you will note I had to move the “U. S. NAVY” text and the shield logo to make room for the numbers. The font used was the closest match among the fonts I had to the one on the clock.

Includes both high and low resolution versions. Install using JSGME.

This mod is intended for the stock 1.5 game, or with the standalone RSRDC mod. RFB and TMO both add the numbers to clocks themselves, as well as changing the look of the gauges, so you should not use this mod with them.

This update removes the office clock fix, which has been added to another mod.


download1
24_Hour_Clocks_v1.1.rar

« Last Edit: May 07, 2013, 05:47:24 PM by fred8615 »
Frederick J. Barnett
"Someone's got to take the responsibility if the job's going to get done!! Do you think that's easy?!" Gregory Peck - The Guns Of Navarone

Offline fred8615

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Re: [REL] 24 Hour Clocks
« Reply #1 on: April 13, 2012, 02:53:21 PM »
EDIT: Post not relevant anymore.
« Last Edit: April 25, 2012, 04:40:44 PM by fred8615 »
Frederick J. Barnett
"Someone's got to take the responsibility if the job's going to get done!! Do you think that's easy?!" Gregory Peck - The Guns Of Navarone

Offline fred8615

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Re: [REL] 24 Hour Clocks
« Reply #2 on: April 25, 2012, 04:13:16 PM »
I've updated the mod.
Frederick J. Barnett
"Someone's got to take the responsibility if the job's going to get done!! Do you think that's easy?!" Gregory Peck - The Guns Of Navarone

Offline f138573

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Re: 24 Hour Clocks
« Reply #3 on: June 29, 2013, 05:39:56 PM »
nice one, thanx!