Since this is a new thread, i'll post the credits list as a reply. My reasons for just citing the PDF file for credits in the original post is mainly because the mod release post is rather lengthy as is, and i honestly don't think people read huge walls of text.
Credits:
(Special thanks to Captain America and Vickers03 for providing the level of support that they have)
AntEater
- Aces roster mod with pre JANAC tonnage scores.
Anvart
- Submarine propeller fix
- Conning tower periscope fixes
- extendable SD radar antenna
AOTD|MadMax
- S-Boat and Narwhal engine sound fix
Captain America
- The TMO Hud mod you see today.
- historical prop rotation
- US Torpedo texture/ model overhaul
- Night Periscope texture
Captain Cox
- main menu background movie
- officers cap and crew uniforms
- smaller seabed rocks
- smaller seaplants (medium version)
- pull down speed chart mod
Capnscurvy
- US medals fix
Chomu
- mini chrono
CCIP
- initial commands.cfg development.
Developers@ubisoft
- For creating the game ive waited years to play.
- Providing help or insight and gnerally being available to occasionally help modders.
Dgrayson
- fixed the photo missions
Ducimus
- Too F'ing much.
Foofighters
- Narwhal class skin texture.
Günther Hessler
- Sounds borrowed from his "ultimate sound" mod pack
Jace11
- Taihosan Maru Fix
- Enchanced map labels
- Akitsu Rudder fix
- Killer of Jawa's
Jhereg
- High rez gramaphone fix, located in optional mod directory.
jimimadrid
- Compass Lubber line mod
kapitan_zur_see
- historical 4 bladed propeller fix
Kriller
- Enviormental texture upgrades
- No grainy PPF mod. (new version)
- various row (Kriller2?)
Kriller2
- Scene.dat file, and misc ROW files.
- Various files originating from Real Environments mod.
Hildofr
- nomograph
LeoVampire
- improved smoke and fire effects
- submarine and tower reflects
- being the textbook definition of "awesome person"
LukeFF
- realistic crew config
- "Hull Classification Symbols and Numbers Mod"
- IJN Type 13 Radar Fix
lurker_hlb3
- P38J Lighting
- hydrophone RPM det level adjustments
- SV radar
- Truk Harbor location and traffic.
- Troop convoy traffic
nautilus42
- Original AI Jap Submarine
- Original AI Germain 9D2 submarine
Nisgeis
- Zombie eye crew fix.
Nvdrifter
- Depth charge splash warning.
NYGM
- Additional AI visual nodes from an earlier version of the NYGM mod for SH3.
- Dolphin mod
- we had our disagreements, but i can't deny they had some awesome ideas, some of which I've used in TM.
Observer
- Conceptualized the new engine room configuration in fleet boats.
OakGroove
- Orders Bar gauges
- Orders bar HUD graphics
- TDC/ Torpedo/ bearing indicator interface graphics
- Submarine Interior graphics
- rec manual
- Flag textures
Othr
- 3d model used for conning tower emblems
Otto's
- manual range adjustment tweak
Pacific Aces Team
- misc crew sounds.
Payoff
- crash dive sound vocals
- Ahead 2/3rds sound vocals
scoochy
- slower smoke effects mod
SteveTRM
- Interior sound fixes
skwasjer
- For the most outstanding mod development tool to ever grace the Silent Hunter modding community.
Somnus
- base Atk periscope texture used.
swdw
- Sub diving mechanics based on his original work.
Syxx_Killer
- Fixed Oakgrooves TDC panel
Tater
- Taihosan Maru Fix
- Type13 Radar fix
- DD Yagumo
- Misc ship eqp corrections
- IJN Type 13 radar fix.
Vickers03
- Conning tower Steering wheel 3d model.
- control room dive angle fix
- Radar depth sound files
w_clear
- Environmental mod 5.0
- Various files originating from Real Environments mod.
WilhelmTell
- Submarine diesel engine sounds
Additional thanks, for providing helpful feedback during any beta release of TMO.
-AVGWarhawk
- Banjo
- dgrayson
- ElAurens
- epower
- RockinRobbins
- snakeyez77
Misc Credits:
(Works used in past versions of TMO, but are not present in current versions:)
castorp345
- Torpedo icon textures.
Captain Cox
- Nav tools
- periscope graphics.
Capnscurvy
- SCAF
- max optics
cdrake66
- developed new ordersbar icons specifically for TMaru (then FTT)
fullmetaledges
- medal changes/corrections mod
kapitan_zur_see
- No grainy PPF mod. (old version)
lethal
- Observation periscope texture
LeoVampire
- camera modfications X 2
- living breathing ocean mod
- Submarine pitch and roll mechanics
- airport/nav map mod.
- cloud fixes
ParaB
- Airstrike.cfg AI, skill level modifiers
Probex
- developed 9KM visibility scene.dat
Seeadler
- improved sky environmental effects mod
Environmental mod version 1.0
u56_Dragon
- Fixed intro screen
WernerSobe
- Natural Sinkings Mechanics 3.1
zAmboni
- Smaller Nav tools